
I have a relatively powerful system with an eight-core CPU and 64 GB of RAM, so with my personal preference toward using the smaller templates, I feel that I won't waste too many resources by abandoning the pre-routed Kontakt scheme. It all depends on your gear and workflow. The biggest downside is a larger FX chain after Kontakt, but I most often channel strip like Neutron and separate AUX tracks for reverb and delay.
you don't have to worry about setting the right MIDI channel and output for every Kontakt instrument). easier to use layered sounds in projects (Kontakt multis set to omni or the same channel). easier to do track freeze when needed (you don't need to unhide the audio track in the main view). Then head to the Store to pick up our free orchestral chords collection, Layers. easier track management (adding, removing, rearranging, etc.) Yes SINE itself is a player engine and an instrument store, so you can get sounds, or instruments, from within SINE: Start out with our free SINEfactory instrumentsyou’ll find a free piano, strings, percussion, and more under My Licenses. And with that, using pre-routed Kontakt instances as a basis brings (IMO) more downsides than benefits.Īs a REAPER user, I see these advantages when using separate Kontakt instances:
My workflow usually involves the creation of a unique template for every project rather than using those huge preloaded ones.
Nowadays, I'm more and more leaning toward using a separate instance per track.
For a long time, I thought that using Kontakt in its multi-out mode is the only sensible way to go.